The Game Explorers Club was founded in March 2024 by Anders Antoft and started assembling a small crew to set out on a bold, creative expedition. Our first destination: the development of ULTIMA THULE.

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Like the great explorers of the past, we set out not only to discover new worlds, but to tell unforgettable stories.

We believe that the best games begin with curiosity. When we allow ourselves to wander, to wonder, and to ask “what if?”, we open up space for something truly original to emerge. With a sense of direction — but not a fixed map — we search for meaning, beauty, and surprise in the unknown.

Of course, games can offer points, prizes, and fast rewards. But what stays with us are the deeper moments, the ones that bring joy, pride, connection. That feeling when time disappears, and you realize you’ve grown, changed, felt something real.

At Game Explorers Club, we’re building worlds meant to last, for the players who explore them, and for the people who bring them to life.

personal achievement, professional growth, feeling of joy and accomplishment.

Anders Antoft portrait

Anders Antoft

Founder and Game Director

With over 20 years of experience in the Danish gaming industry, Anders has had the opportunity to participate in a wide range of projects. He has taken on various roles in both small and large companies. After graduating from the Royal Danish Academy of Fine Arts School of Architecture in 2004, he began his career at Media Mobsters as a graphic designer. Since then, he has worked on everything from early visual development and prototypes at Playdead, to being Lead Developer and Designer on Subway Surfers. Most recently, he served as Art Director on the game Void Crew until its Early Access launch in summer 2023. Additionally, he has taught both at ITU's Master Program in Games and as an external consultant at DADIU, and today is part of the permanent teaching staff at DADIU. Anders' diverse experiences reflect his passion and expertise as a game developer.

Mettelise Hansen portrait

Mettelise Hansen

Partner and Producer

Mettelise has more than 25 years of experience in the Danish film, TV, and advertising industry. She was educated in International Producing at the National Film School of Denmark as part of the Copenhagen Film Mentor program in 2011. Since 2012, she has run her own production company, Mettelise Film, where she has produced numerous well-known Danish commercials and major international campaigns. Additionally, Mettelise has co-produced the Icelandic TV series Ligeglad, a number of award-winning short films and art films, as well as several music videos. She thrives at the intersection of creativity and technology, and in recent years has worked with branded hypercasual gaming and a holistic approach to content development. In practical terms, this means that Mettelise is currently producing both the computer game Ultima Thule and a TV series about Knud Rasmussen, Greenland, and nature. The game and series are based on the same narrative, and the projects significantly strengthen each other through synergy effects. The plan is to launch both simultaneously—as part of a larger ecosystem, which is also intended to include a book.

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